Task: Try the PILOT Programming Language for the Atari 8-Bit Computers Needed: Web Browser, Emulator, and/or PILOT Cartridge Time: 15-60 mins Introduction I received the Atari Programming Inquiry, Learning, or Teaching (PILOT) programming language cartridge for Christmas in 1983 or 1984 and absolutely loved it.
Read morePurchase a New 4-in-1 OSS Programming Language Cartridge for Your Atari 8-Bit Computer (5-10 mins)
Task: Purchase a New 4-in-1 OSS Programming Language Cartridge for Your Atari 8-Bit Computer Needed: Web Browser Time: 5-10 mins Introduction Optimized Systems Software (OSS) made the best programming languages for the Atari 8-bit computers in the early 1980s. Some of their products included BASIC
Read moreLearn to Pass Parameters to Procedures in FastBasic (15-30 mins)
Task: Learn to Pass Parameters to Procedures in FastBasic Needed: Web Browser, Altirra Emulator Time: 15-30 mins Introduction I have previously posted and introduction to a modern BASIC for Atari 8-bit computers called FastBasic. One of the nice features of FastBasic is the ability to
Read moreWatch Peter Dell’s Programming the Atari XL/XE YouTube Videos (2-3 hours)
Task: Watch Peter Dell’s Programming the Atari XL/XE YouTube Videos Needed: Web Browser Time: 2-3 hours Introduction Programming is one of my favorite things to do with an Atari 8-bit computer. I have previously posted some of my own tutorials and some resources for learning
Read moreLearn to Implement Horizontal Scrolling in BASIC on Atari 8-Bit Computers (30-60 mins)
Task: Learn to Implement Horizontal Scrolling in BASIC on Atari 8-Bit Computers Needed: Web browser Time: 30-60 mins Introduction Scrolling games like Defender, Caverns of Mars, and Eastern Front are tons of fun and I always wondered how the cool scrolling effects were programmed. This
Read moreLearn to Implement Vertical Scrolling in BASIC on Atari 8-Bit Computers (30-60 mins)
Task: Learn to Implement Vertical Scrolling in BASIC on Atari 8-Bit Computers Needed: Turbo BASIC XL Time: 30-60 mins Introduction I never learned how to program scrolling playfields in BASIC back in the day, but have decided to take the plunge. Over the last few
Read moreTry Programming in FastBasic on an Atari 8-Bit Computer (15-30 mins)
Task: Try Programming in FastBasic on an Atari 8-Bit Computer Needed: Altirra emulator Time: 15-30 mins Introduction I have previously posted about the diversity of different BASIC programming languages for the Atari 8-bit computers. Among these is FastBasic which is a modern BASIC for the
Read moreExplore Bugs in Atari BASIC (15-30 mins)
Task: Explore Bugs in Atari BASIC Needed: Revision A of Atari BASIC Time: 15-30 mins Introduction The first version of Atari BASIC (revision A) for the Atari 400 and 800 computers had a number of bugs which could be quite annoying for serious programmers. I
Read moreRead Assembly Language from Floppy Disk for Execution in BASIC (15-30 mins)
Task: Read Assembly Language from Floppy Disk for Execution in BASIC Needed: Altirra emulator or Atari 8-bit computer, BASIC Time: 15-30 mins Introduction I have previously written posts about calling assembly language commands from BASIC. The general idea is to convert assembly language mnemonics (e.g.
Read moreExplore BASIC Programming Languages for the Atari 8-Bit Computers (30-60 mins)
Task: Explore BASIC Programming Languages for the Atari 8-Bit Computers Needed: Web browser Time: 30-60 minutes Introduction Nearly all of us who grew up with Atari 8-bit home computers learned to program in BASIC. This was especially true in the early days given software was
Read moreTips for Speeding up Atari BASIC Programs (15-30 mins)
Task: Tips for Speeding up Atari BASIC Programs Needed: BASIC Time: 15-30 mins Introduction Atari BASIC is notoriously slow which is why many game developers worked with assembly language to do anything serious. However, if you want to develop in BASIC there are a number
Read moreInteract with Atari’s 6502 Processor in BASIC XL (10-15 mins)
Task: Interact with Atari’s 6502 Processor in BASIC XL Needed: A BASIC XL cartridge or Altirra emulator Time: 10-15 minutes Introduction The 6502 processor developed by Chuck Peddle and his team at MOS Technology was the first inexpensive CPU available in the 1970s. This CPU
Read moreUse Strings to Store Assembly Language Code in Memory for Execution from BASIC (10-15 mins)
Task: Use Strings to Store Assembly Language Code in Memory for Execution from BASIC Needed: A BASIC cartridge or Altirra emulator Time: 10-15 minutes Introduction I previously demonstrated how to POKE assembly language code into page 6 of memory for execution by BASIC using the
Read moreCall Assembly Language Code from Your BASIC Program (10-15 mins)
Task: Call Assembly Language Code from Your BASIC Program Needed: A BASIC cartridge or Altirra emulator Time: 10-15 minutes Introduction In my previous post on writing, compiling, saving, debugging, and running assembly language programs with the MAC/65 assembler, I referred the reader to Chapter 5
Read moreCompile and Run an Assembly Language Program for the Atari Computer (15-30 mins)
Task: Compile and Run an Assembly Language Program for the Atari Computer Needed: MAC/65 cartridge or Altirra emulator Time: 15-30 minutes Introduction I dabbled in assembly as a kid but never became a pro. I taught myself 6502 assembly later in life and became good
Read moreExplore AtariWiki (15-30 mins)
Task: Explore AtariWiki Needed: Web browser Time: 15-30 minutes Introduction One of the best web resources for Atari 8-bit computers and programming is AtariWiki. The following description is taken from their manifesto: “The AtariWiki is a collection of Information about the Atari 8-Bit computer line
Read moreAdd Missiles to Player-Missile Graphics in BASIC (30-60 mins)
Task: Add Missiles to Player-Missile Graphics in BASIC Needed: BASIC Time: 30-60 minutes Introduction I have previously demonstrated how to implement player-missile graphics (PMG) in BASIC, and how to combine a player with a background or playfield using redefined character sets. The latter post includes
Read moreCombining Redefined Characters Sets and Player-Missile Graphics in BASIC (30-60 mins)
Task: Combining Redefined Characters Sets and Player-Missile Graphics in BASIC Needed: BASIC Time: 30-60 minutes Introduction It takes time to learn the ins and outs of Atari graphics. This is especially true if you aspire to make a game. I have previously demonstrated how to
Read moreExplore KSquiggle’s Atari 8-bit Programming Shrine (15-30 mins)
Task: Explore KSquiggle’s Atari 8-bit Programming Shrine Needed: Web browser Time: 15-30 mins Introduction Bill Lange pointed me to this awesome Atari 8-bit programming resource developed and maintained by Kevin Chase (aka KSquiggle). I had seen this before but it was great to get it on
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